In this tutorial, you will learn how to model a USB connector using the tools you learned before as well as new commands. You will learn how to use a reference image to help you model a 3D object in detail.
To begin with, we need a reference image which will help us model this USB connector. So, please use this one, and position it on the background of the Top viewport using Picture Frame or Background Bitmap. Make it 40 units in width (make sure you’ve got your Snap turned on).
Then using the Rectangle command create one rectangle like on the image (please note, if you followed the above instructions, then you will have no problems aligning the rectangle according to the image.