Modules

options for merging and assembling 3D scans


Designing virtual environments from real-world images offers a nuanced understanding of the digital world. This process involves a synergistic blend of real-analog and virtual-digital elements, creating a unique space where characteristics from both dimensions merge seamlessly. In this context, Malte Urban’s innovative approach to organizing his collection of digitized sculptures serves as a prime example. He utilized a scaffolding-like structure to support his sculptures that intricately combine organic forms with architectural designs. These sculptures are composed of clay, earth, and various naturally found objects, each element bearing the imprint of environmental influences. Urban’s work delves into the essence and aura of digital objects, examining aspects such as aging processes, textures, detailing, and imperfections, and how they contribute to the overall digital representation.

Researcher
Malte Urban

Period
01.03.23 – 31.05.23

Supervision
Danny Ott


The project’s initial phase involved assembling CNC-lasered parts, crafted based on Malte Urban’s drawings, into diverse frameworks. These structures were then 3D-scanned, resulting in a range of framework designs featuring both open and closed forms. The precision and repeatability of the laser-cut parts facilitated a broad spectrum of possible combinations, enhancing the project’s creative potential.

In the subsequent phase, these digitized scaffolds were rearranged into assorted compositions using advanced 3D software. The versatility of the arrangements allowed for the emergence of various themes and associations, from organic and geological to architectural and typographic. The manipulation and post-processing of these structures in the digital realm further accentuated their multifaceted nature.

Overall, this project exemplifies the effective integration of digital and analog design methodologies. By employing techniques such as CNC laser cutting and 3D scanning, a flexible and expansive toolkit was created. This toolkit not only enabled a wide array of design options but also illustrated the potential of digital tools in enhancing and transforming traditional sculptural forms. The project stands as a testament to the innovative possibilities at the intersection of digital technology and artistic expression, offering new perspectives on materiality and design in the digital age.

Researcher
Malte Urban

Period
01.03.23 – 31.05.23

Supervision
Danny Ott


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